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NPC Generator

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Advanced [show]


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his sickle ready. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his painting dream.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Artistic. Flaws: Insomniac. Bonds: Nature. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Faran Cherrycheeks, Male Halfling Paladin 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 15000 cp. Peridot (20 gp). Hematite (14 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is chestnut. His eyes are brown and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Criminal record, Nature. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Arnold Cotton, Male Human Monk 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 11 (+0)16 (+3)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Naal Siannodel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His hair is black and curly. He has hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Naal Siannodel, Male Elf Paladin 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Crampernap Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Crampernap reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Crampernap Raulnor, Male Gnome Aristocrat 10
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)18 (+4) 17 (+3)15 (+2)
Skills Insight +7, Nature +8
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Celestial, Terran, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 60 pp. Banded agate (6 gp). Jade (110 gp). Jade (110 gp). Moonstone (60 gp). Iolite (60 gp).


Social Check DCs

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