Percival Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries greatswords. He has a long red beard with little hanging trinkets. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Spice Merchant profession.
History: Born in the east to a Fisher, Percival learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 9000 sp. Violet garnet (500 gp). Malachite (8 gp). Blue star sapphire (1200 gp). Obsidian (8 gp). Black pearl (500 gp).
Scrag Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a brown and green robe with the hood down. He wears a broad hat to hide his balding. His fierce hazel eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). By chance he met his brother recently and the two have been together since.
Motivation: He would like to get married and retire; and doesn't want to be a knight and was forced into it by his family
Ideals: Optimist. Bonds: Adventurer, Nature, Family, Has a crush. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp.
Direcris Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a small hat to cover his moderate length silver crest. His red eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: He's in love; and a strong sense of loyalty to dragonborn people
Ideals: Gifted, Philantrophist. Flaws: Terse, Racist. Bonds: Rich, Has a crush. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Flask Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a white shirt with thin blue vertical stripes and violet pants. He keeps his beige fur in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Flask was born on a far western mountains where he grew up under the tutelage of his mother, an expert Blacksmith. He left for the west, certain he would find work there.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 17)
Armor Class 14
Hit Points 121 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 20
Languages Common, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
Possessions: 3000 gp. Malachite (5 gp). Obsidian (5 gp). Golden yellow topaz (1200 gp). Smoky quartz (30 gp). Blue quartz (5 gp). Smoky quartz (30 gp). Peridot (30 gp). Moss agate (5 gp). Alexandrite (1200 gp). Red-brown spinel (120 gp). Alexandrite (1200 gp). Rhodochrosite (5 gp). Aquamarine (1200 gp). Citrine (30 gp). Lapis lazuli (5 gp). Blue quartz (5 gp). Aquamarine (1200 gp). Moss agate (5 gp). Black opal (1500 gp). Chrysoberyl (120 gp). Citrine (30 gp). Amethyst (120 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Star rose quartz (30 gp). White opal (1500 gp). Eye agate (5 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

