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NPC Generator

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Advanced [show]


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His cinnamon fur is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Shoemaker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business.

Ideals: Fighting, Professionalism, Justice. Bonds: Job, Poor. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Ethereal Plume, Male Tabaxi Commoner 8
Medium (5'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Silvo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Silvo Warmwater, Male Halfling Paladin 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Chrysoberyl (140 gp). Banded agate (10 gp).


Social Check DCs


Tharivol Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Roofer does. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He struck the Roofer job and began his own company from there.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Tharivol Wasanthi, Male Elf Cleric 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the sun god around his neck, and a greataxe on his belt. His cinnamon fur is matted, messy, and big. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

River Thunder, Male Tabaxi Barbarian 8
Medium (6'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 81 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 11 (+0)19 (+4)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Blue quartz (4 gp). Hematite (4 gp). Chrysoberyl (90 gp). Star rose quartz (40 gp).


Social Check DCs

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