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Advanced [show]


Roge Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Sage, Roge learned a great deal about his father's area of expertise. His childhood dream was to be a Baker, but he was a colossal failure. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: To be a Baker again; and wants to open a new tavern

Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Roge Strongbones, Male Halfling Warlock 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Cask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with feathered hat. His yellow fur is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Cask was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cask took refuge in the large cave and found the beat up kukri and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Cask Of Ebony, Male Tabaxi Aristocrat 6
Medium (6'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears a red collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has moderate length auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a plains tribe. Rimple liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Rimple Raulnor, Male Gnome Sorcerer 6
Small (3'8") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)16 (+3) 8 (-1)9 (-1)
Skills Persuasion +2, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Terran, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 300 gp. Citrine (50 gp).


Social Check DCs


Uraim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is cut short with large spiked bangs in the front. This blue eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He's looking for his big break.

Flaws: Antagonistic, Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Uraim Eversharp, Male Dwarf Adept 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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