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NPC Generator

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Advanced [show]


Aerdeth Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a green suit, pastel shirt, and black tie. His white hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Half-Elven people; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist, Addict. Bonds: Immigrant, Poor. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aerdeth Hardy, Male Half-Elf Adept 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 46 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills History +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 3000 gp. Rhodochrosite (8 gp). Freshwater pearl (8 gp). Black pearl (400 gp). Clear bright green emerald (6000 gp). Star rose quartz (60 gp). Star ruby (900 gp). Golden pearl (90 gp). Alexandrite (400 gp). Iolite (60 gp).


Social Check DCs


Roger Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His blonde hair is cut jaggedly and amateurishly. This violet eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Navigator, who enjoyed hunting, Roger was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Roger Merton, Male Human Monk 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs


Aura Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His long beige fur is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Aura Moon, Male Tabaxi Warlock 6
Medium (6'3") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Arcana +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Vonbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: He got into the Barkeep business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Vonbin Gorunn, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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