Art In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his gray fur to look like a famous performer. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west his family was never financially stable. Through the years after Art was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Art's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Poor, Debt. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely black suit with white socks and a vest with buckled shoes. His brass crest is still thick. His fierce red eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Azzakh embodies much of what other species detest in the Dragonborns. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To pay off his debts; and to be a fisher again
Flaws: Antagonistic, Forgetful, Mundane. Bonds: Job, Debt. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 110 gp.
Sheggen Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears baggy green pantaloons and a red scarf, and a wedding ring on his right hand. His hair is chestnut, silky, and of moderate length. His eyes are violet and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Stylist job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Logical. Bonds: In love, Attractive, Job, Poor. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 200 gp. Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.
Rangrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting red shirt and pants. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying brother.
Motivation: He feels threatened by others; and to be a mercenary again
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
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