Cagak Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey armored body suit, with a simple pastel line shooting up and back down. His silver hair is still thick. His brown eyes peer out from beneath his broad grey hat.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cagak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Draconic, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Vrondiss Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His eyes are likewise red.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mugrunden Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His rusty crest is thinning but still full. His gold eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Mugrunden grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Flaws: Ugly, Sensitive, Shy. Bonds: Adventurer, Job. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Brown-green garnet (150 gp).
Veit Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He has no hair. He has a dull look in his amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 310 gp.
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