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NPC Generator

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Advanced [show]


Reirak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is cut jaggedly and amateurishly. His eyes are gray and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Masseuse profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Fisher for hire.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Shy, Disease, Depressed. Bonds: Job, Rich. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Reirak Ungart, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a white and grey handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears a colorful flower in his blonde hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Joker. Bonds: Rich, Attractive, Job, Slave. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Gildmak Quickstep, Male Halfling Warrior 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Qualen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. In his 15th year, his parents were killed by a dire rats raid, leaving Qualen alone in the world. After a stint in an orphanage, he was adopted. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and revenge

Flaws: Ugly, Depressed, Insomniac. Bonds: Nature, Enemies. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Qualen Miggledy, Male Gnome Aristocrat 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 72 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills History +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Black pearl (1500 gp). Smoky quartz (50 gp). Azurite (6 gp). Lapis lazuli (6 gp). Jasper (50 gp). Fiery yellow corundum (1000 gp). Chrysoprase (50 gp). Azurite (6 gp). Eye agate (6 gp). Deep blue spinel (1500 gp). 1 Medium magic item.


Social Check DCs


Kilvar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a white coat. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable, Gifted. Bonds: Criminal record. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Kilvar Daraln, Male Dwarf Adept 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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