Ghaliver Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is lengthy and is close to two feet long. His eyes are amber and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Depressed, Impulsive. Bonds: Rich, Immigrant. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Churchill, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His hair is short and silver. His eyes are brown and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: Norman was born in the west. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption
Ideals: Gifted, Persistence, Impeccable. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.
Thamior Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He dresses like a well dressed Sailor does. He has a hunchback. His blonde hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Thamior hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 13 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1200 gp.
Xappan Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of death on his torso. His white hair is thinning but still full. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Disciplined. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 8000 cp.
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