Manfred Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports violet clothing, slightly heavier than average wear. He carries a battered spear and tarnished longsword as well. His golden hair is thinning but still full. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered dancing. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Hematite (11 gp).
Morgran Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, green cloak, marred by sweets. His auburn hair is lengthy. His eyes are brown and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Morgran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 13th year, his parents were killed by a dire rats raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1 Minor magic item.
Nuraval Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Nuraval was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Family, Adventurer. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 pp.
Hobart Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair reaches down to his waist. His hazel eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Gifted. Bonds: Poor, Religious, Nature. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Iolite (80 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
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