Harbek Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his white hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Carter. His job bores him to no end. He has decided to make it more interesting.
History: The child of a Sage, who enjoyed hunting, Harbek was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and further expansion of business
Bonds: Job, Adventurer, Criminal record, Nature, Immigrant. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (300 gp).
Alberich Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears green leather gloves, a green jacket, and tight pants. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. He has gleaming, smiling amber eyes.
Personality: Alberich wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world
Ideals: Disciplined, Logical. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 pp. Moss agate (12 gp). Hematite (12 gp). Amethyst (90 gp).
Patrin Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a violet and black handkerchief worn on his left side. His red crest is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Patrin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Patrin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the east, but his parents moved at a very young age to the north. He has had some formal painting training, and achieved minor success. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Artistic. Flaws: Addict. Bonds: Family, Immigrant, Nature. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1900 gp. Rhodochrosite (11 gp). Banded agate (11 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.
Vassago Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He wears blue trousers with grey and black striped suspenders. He wears various colorful collared shirts. He carries a battered nunchaku and tarnished sword as well. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Tiefling culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Bellfounder, his mother struggled to pay the bills. A freak accident while working with his Bellfounder mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vassago fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and tiefling compassion
Ideals: Fighting. Flaws: Racist, Impulsive, Disease. Bonds: Poor. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 86 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp. Citrine (80 gp). Red garnet (160 gp). White opal (400 gp). Sard (80 gp). Obsidian (4 gp). Jet (160 gp). Deep blue spinel (1600 gp).
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