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NPC Generator

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Advanced [show]


Hunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his golden hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hunter hails from a village terrorized by dire rats. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Flaws: Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Hunter Marleigh, Male Human Barbarian 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a pastel scarf. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a small hat. His green unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Gunter Hornsby, Male Human Warrior 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Hamil Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. He has wavy golden hair. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, In love, Criminal record, Debt. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Hamil Stoutbridge, Male Halfling Fighter 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 147 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Medicine +8, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (300 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). A roughly beaten golden orb (170 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold and topaz bottle stopper cork (1000 gp). An abacus with copper, silver and gold markers (170 gp). 1 Medium magic item.


Social Check DCs


Amûg Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair is singed and shortened. His eyes are blue and beady.

Personality: Amûg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Amûg was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Extrovert, Logical, Persistence. Flaws: Ugly. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Amûg Elton, Male Half-Orc Wizard 5
Medium (6'2") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)6 (-2) 14 (+2)7 (-2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. White opal (900 gp). Deep blue spinel (1000 gp). Deep green spinel (60 gp).


Social Check DCs

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