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NPC Generator

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Advanced [show]


Mormo Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Mormo's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Athletic, Impeccable, Entrepeneur. Bonds: Attractive. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Mormo Glee, Male Tiefling Aristocrat 15
Medium (5'8") Tiefling, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 12 (+1)20 (+5)
Skills Intimidation +10, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 1000 gp. Malachite (5 gp). Moss agate (5 gp). Chalcedony (30 gp). Aquamarine (1100 gp). Chalcedony (30 gp). Fiery yellow corundum (700 gp). Red spinel (120 gp). Deep green spinel (120 gp). Obsidian (5 gp). 1 Medium magic item.


Social Check DCs


Everard Blankley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is typically in his Body Guard uniform. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Job, Criminal record, Family, Adventurer. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Everard Blankley, Male Human Druid 7
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing a long, green, dusty cloak. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Tûmûg was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Flaws: Disease, Addict. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Tûmûg Payton, Male Half-Orc Aristocrat 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)6 (-2) 17 (+3)10 (+0)
Skills Athletics +6, History +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Vanuath Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Spy business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Slave, Job. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Vanuath Raethran, Male Elf Fighter 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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