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NPC Generator

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Advanced [show]


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a green suit, brown shirt, and pastel tie. He has wavy blonde hair. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful, PTSD. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Vlorn Brightmoon, Male Halfling Monk 14
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 64 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +9, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +6

Possessions: 2000 gp. Lapis lazuli (10 gp). Tourmaline (110 gp). Rhodochrosite (10 gp). Blue quartz (10 gp). Blue sapphire (1100 gp). Golden pearl (110 gp). Sard (40 gp). Coral (110 gp). Freshwater pearl (10 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear blue pants and tee shirts. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Zepar Ideal, Male Tiefling Monk 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)18 (+4) 11 (+0)11 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Celestial, Gnome, Sylvan, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: The child of a Banker, who enjoyed hunting, Carrie was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Carrie Iranapha, Male Elf Cleric 7
Medium (4'8") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)13 (+1) 11 (+0)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 12000 sp. Blue quartz (14 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Traki Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His silver hair is braided into rings. His brown unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Ugly, Disease, Fearful. Bonds: Job, Rich. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Traki Siannodel, Male Elf Paladin 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Violet garnet (300 gp).


Social Check DCs

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