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NPC Generator

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Advanced [show]


Rurik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly pickaxes and hammers. He has no hair. His eyes are violet and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a necromancer, Rurik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Rurik Caebrek, Male Dwarf Expert 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)16 (+3) 15 (+2)6 (-2)
Skills Medicine +6, Religion +7
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved bone or ivory statuette (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Rimple Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the north to a Jeweler, Rimple learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a giants raid, leaving Rimple alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 12 years.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and he's in love

Bonds: Attractive, Has a crush, Enemies, Job, Family. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Rimple Timbers, Male Gnome Rogue 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 180 gp.


Social Check DCs


Enialis Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He has moderate length golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: Enialis was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Enialis was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Bonds: Job, Military, Adventurer. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Enialis Bulsara, Male Half-Elf Bard 6
Medium (5'5") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Morkral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with small hat. His skin is also unnaturally pale. He keeps his long white hair kept up in a rat tail. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Impulsive, Disease, Fearful. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Morkral Bofdann, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs

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