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NPC Generator

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Advanced [show]


Jebeddo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright blue suits and hats. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his broad blue hat.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a mountains tribe. His childhood dream was to be a Crown-heir, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Nature, Family. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Jebeddo Murnig, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Peridot (40 gp). Golden yellow topaz (900 gp). Sard (40 gp). Sardonyx (40 gp). 1 Crowbar. 1 Masterwork manacles.


Social Check DCs


Korfel Berevan, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His amber eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. He also has developed a complete distrust of the Ploughman profession.

History: Korfel was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has drifted from career to career and currently works as a Bather.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Bonds: Rich, Attractive, Job. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Korfel Berevan, Male Elf Aristocrat 7
Medium (4'11") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver chalice with lapis lazuli gems (100 gp). Gold music box (2000 gp).


Social Check DCs


Cloud Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire, and carries crossbows. His orange fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Cloud Mist, Male Tabaxi Paladin 2
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 280 gp. 1 Masterwork Light steel shield.


Social Check DCs


Adelard Heiser, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Attractive, In love. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Heiser, Male Human Wizard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. 3 Alchemist’s fire.


Social Check DCs

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