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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gerbo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is bald on top and has large black tufts of hair around his ears. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Gerbo hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: A deep hatred of giants.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Mentor. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Gerbo Sympony, Male Gnome Adept 5
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs


Arjhan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His crest is greying and his face has many wrinkles. He has gold eyes and a blue hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Beggar, Arjhan learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Forgetful. Bonds: Job, Rich. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Arjhan Dhyrktelonis, Male Dragonborn Barbarian 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 85 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Flaws: Ugly. Bonds: Enemies, Adventurer, Rich, Immigrant. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Azaki Dalanthan, Male Elf Monk 6
Medium (5'1") Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Ahvain managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to be a miner again

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Criminal record, Rich, Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Ahvain Ilphelkiir, Male Elf Monk 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Disguise kit. 1 Simple lock.


Social Check DCs

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