Soveliss Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan cloak and cross-gartered green stockings. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Aggressive, abrasive, and angry, Soveliss embodies much of what other species detest in the Elves. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west, but his parents moved at a very young age to the north. After coming to the age of reason, Soveliss took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Guardian. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2300 sp.
Xappan Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear green tank tops with white pants. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Xappan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and balancing his hectic life and new marshal responsibilities is difficult
Flaws: Ugly, Insomniac, Depressed. Bonds: Job, Military. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 48 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Aquan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 3 | 2 | 2 | 1 |
Possessions: 3000 gp. Violet garnet (200 gp). Rhodochrosite (9 gp). Malachite (9 gp). Freshwater pearl (9 gp). Jade (80 gp). Star rose quartz (40 gp). Brown diamond (8000 gp). Red-brown spinel (80 gp). Tiger eye turquoise (9 gp). Onyx (40 gp). Brown-green garnet (80 gp). Chrysoberyl (80 gp). Freshwater pearl (9 gp). Golden yellow topaz (200 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Jasper (40 gp). Azurite (9 gp). 1 Medium magic item. 1 Medium magic item.
Fenriz Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is short and brown. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Laborer business at a young age. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Laborer.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Joker, Logical. Bonds: Job, Slave, Guardian. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 19000 sp.
Karash Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Roofer uniform. He is an epitome of beauty. His white hair is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.
History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He struck the Roofer job and began his own company from there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer, Immigrant. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
