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NPC Generator

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Advanced [show]


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan costume with the symbols of strength on his torso, and a wedding ring on his left hand. His black hair is singed and shortened. This hazel eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: In love, Rich. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Cockaby Murnig, Male Gnome Druid 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 2 Smokesticks.


Social Check DCs


Cressel Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long tan pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His brown hair is thinning but still full. His eyes are white and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Born in the west to a Stableman, Cressel learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Addict, Ugly. Bonds: Nature, Job, Adventurer. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cressel Vice, Male Tiefling Ranger 13
Medium (6'9") Tiefling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 88 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)19 (+4) 14 (+2)19 (+4)
Skills Deception +8, Survival +6
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Gnoll, Ignan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Moss agate (15 gp). Black star sapphire (1000 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length red crest. He has gold eyes and a grey hat with a tan feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Baker, who enjoyed hunting, Salasar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Salasar took refuge in the old dungeon and found the beat up mace and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Entrepeneur, Gifted, Logical. Flaws: Insane. Bonds: Nature. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Monk 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Erdan Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear yellow clothing when he does not wear armor. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erdan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Has a crush. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Erdan Withrethin, Male Elf Commoner 5
Medium (5'4") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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