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Therai Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. Therai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac

Flaws: Disease, Secretive. Bonds: Criminal record, Nature, Religious. Occupation: Barrister

Voice: German accent

Attributes [hide]

Therai Charm, Male Tiefling Adept 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)17 (+3) 11 (+0)14 (+2)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Malachite (5 gp). Jet (160 gp). Chrysoberyl (160 gp). Smoky quartz (20 gp).


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy black pantaloons and a grey scarf. With a patchy blonde beard and wild blonde hair. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Taklinn was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Dwarven compassion; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Fearful, Racist. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Taklinn Daraln, Male Dwarf Adept 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp. Red-brown spinel (130 gp). Rock crystal (20 gp). Malachite (12 gp).


Social Check DCs


Fivin Goltorah, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Fivin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Flaws: Ugly, Shy, Depressed. Bonds: Adventurer, Military, Slave. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Fivin Goltorah, Male Elf Druid 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1400 gp). A silver and pearl hairclip (10 gp). Solid gold idol (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long black crest is drawn into a two foot long braid. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gargax took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist, Entrepeneur. Flaws: Terse. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Gargax Sumnarghthrysh, Male Dragonborn Warrior 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Old masterpiece painting (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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