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NPC Generator

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Advanced [show]


Tod Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man is dressed in earthy colors with a tan and grey handkerchief worn on his right side. With a patchy golden beard and wild golden hair. He has amber eyes and a tan hat with a grey feather.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Disease, Forgetful. Bonds: Immigrant, Job, Religious. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Tod Hogcollar, Male Halfling Wizard 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a green suit, marred by teas. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He then took over the family business and is one of the better Scribe for hire.

Motivation: He wants revenge against orcs.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Richie, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Gilbert Conway, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Jackalwere in disguise. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Gilbert Conway, Male Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp. Deep green spinel (150 gp). 1 Banded mail.


Social Check DCs


Eiravel Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. His black hair is unkempt and raggedy. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Eiravel Caerdonel, Male Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1300 sp.


Social Check DCs

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