Diggory Tattersall, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is lengthy. His eyes are green and catlike.
Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Flaws: Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 150 gp.
Art Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His orange fur is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 134 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Celestial, Terran, Infernal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 400 pp. Chrysoberyl (140 gp). Moss agate (16 gp). Amethyst (140 gp). Deep blue spinel (1400 gp). Silver pearl (140 gp). Eye agate (16 gp). Azurite (16 gp). Violet garnet (1400 gp). Obsidian (16 gp). Violet garnet (1400 gp). Azurite (16 gp). Emerald (1100 gp). Black star sapphire (1100 gp). Chalcedony (50 gp). Onyx (50 gp). Sard (50 gp). Rose (50 gp). Fire opal (1100 gp). Banded agate (16 gp). Jasper (50 gp). Obsidian (16 gp). Chrysoprase (50 gp). Carnelian (50 gp). Citrine (50 gp). Blue diamond (6000 gp). Sardonyx (50 gp). Lapis lazuli (16 gp). Emerald (1100 gp). Banded agate (16 gp). Bloodstone (50 gp). Lapis lazuli (16 gp).
Malmûg Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black costume with the symbols of strength on his torso. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and retire the richest man in the west
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Mundane. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item.
Simon Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Attractive. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 18 (+4) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

