Diggory Mori, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black cloak and cross-gartered brown stockings. He has a very tight haircut. His blue eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Morthos Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He dresses like a well dressed Server does. He has a hunchback. He keeps his red hair in a pixie cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: Gifted from a young age, Morthos studied abroad. A gifted student he started as a Bellfounder, but he got bored and became a Server. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new server responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp.
Vilberg Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is long and golden with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. He has several tiny emerald earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. Vilberg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vilberg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Persistence. Bonds: Rich, Adventurer, Criminal record, Enemies. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 85 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon, Halfling
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
Possessions: 600 pp. Tiger eye turquoise (8 gp). Sardonyx (60 gp). Red-brown spinel (70 gp). Jasper (60 gp). Star ruby (1400 gp). 1 Medium magic item.
Sindri Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Miller uniform. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the east. Sindri is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Miller and found it very stressful. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: Sabotage a competitor; and doesn't want to be a miller and was forced into it by his family
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 88 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. Fire opal pendant on a fine gold chain (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


