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NPC Generator

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Advanced [show]


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His deerstalker hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Tricking was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Nature, Military. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Tricking Candle, Male Tabaxi Druid 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Qualen Turen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is still thick. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Qualen Turen, Male Gnome Warlock 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 3000 cp.


Social Check DCs


Zepar Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his black hair up. He has gleaming, smiling red eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Zepar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Religious. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Zepar Kindness, Male Tiefling Ranger 17
Medium (5'11") Tiefling, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 136 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)16 (+3) 15 (+2)19 (+4)
Skills Intimidation +10, Perception +8
Senses Passive Perception 18
Languages Common, Draconic, Gnome, Goblin
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 10000 gp. Zircon (60 gp). Chalcedony (60 gp). Sard (60 gp). Eye agate (8 gp). Chrysoberyl (130 gp). Smoky quartz (60 gp). Carnelian (60 gp). Rhodochrosite (8 gp). Rhodochrosite (8 gp). Rock crystal (60 gp). Lapis lazuli (8 gp). Deep blue spinel (700 gp). Obsidian (8 gp). Iolite (60 gp).


Social Check DCs


Erias Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky blue painted plate armor. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and regain custody of his daughter

Ideals: Artistic. Flaws: Secretive. Bonds: Family, Immigrant, Criminal record. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Erias Torunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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