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NPC Generator

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Advanced [show]


Grisha Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair has been sun bleached extensively. This hazel eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Job, Adventurer, Mentor. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Grisha Ramsey, Male Half-Orc Warlock 2
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 8000 cp.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair is blonde and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: Born in the north to a Animal Trainer, Charles learned a great deal about his mother's area of expertise. His childhood dream was to be a Assassin, but he was a colossal failure. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Lazy, Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Charles Fawcett, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Scribe uniform. His gold crest is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the south. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Expert 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. Freshwater pearl (16 gp). Red garnet (50 gp). Chalcedony (30 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His hair, while still mostly red, has prominent grey streaks. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Unemployed, Ahrim learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Justice. Bonds: Job, Immigrant, Rich, Debt. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Ahrim Random, Male Tiefling Warrior 1
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)19 (+4) 9 (-1)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 9
Languages Common, Orc, Elven, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp.


Social Check DCs

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