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Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. His silver hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up mace and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a architect and was forced into it by his family

Flaws: Ugly, Secretive. Bonds: Family, Immigrant, Nature. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Rodney, Male Human Bard 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Thamior Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown Stetson hat and brown clothes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Artistic. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamior Wallace, Male Half-Elf Sorcerer 10
Medium (5'4") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: A life-sized copper and silver statuette of a cockatrice. (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Melech Patience, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His blue hair is long and unkept. His gold eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Melech Patience, Male Tiefling Bard 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Lapis lazuli (4 gp).


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a moderate pudge and is not very fit. His hair is blonde, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of northern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Dwarven compassion; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Immigrant, Religious. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Barendd Lutgehr, Male Dwarf Adept 3
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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