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NPC Generator

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Advanced [show]


Fargas Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Beggar, who enjoyed hunting, Fargas was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Fargas Reedfellow, Male Halfling Fighter 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Ar-Baruk Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn and very short. His eyes, though not visible through his cowl, are gray.

Personality: Eccentric and domineering, Ar-Baruk will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ar-Baruk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Ar-Baruk Wesley, Male Half-Orc Cleric 2
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 20 pp. 2 Alchemist’s fire.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He wears his black hair up. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Actor, his father struggled to pay the bills. A freak accident while working with his Actor father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his absent father; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Criminal record, Family. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Adrik Torevir, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Black pearl (1500 gp). Sardonyx (20 gp). Carnelian (20 gp).


Social Check DCs


Mûglûk Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is lengthy. This green eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Joker. Bonds: Rich, Military. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Mûglûk Winterbourne, Male Half-Orc Commoner 8
Medium (5'3") Half-Orc, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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