Halimath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He has moderate length red hair. His eyes are violet and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 8 years old his parents immigrated from the south. After coming to the age of reason, Halimath took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur, Gifted. Bonds: Rich, Immigrant. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Shield.
Kriv Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His copper crest has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist, Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 60 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1000 gp. Tourmaline (140 gp). Fiery yellow corundum (600 gp). Zircon (50 gp). Black star sapphire (600 gp). Violet garnet (900 gp). Chrysoberyl (140 gp).
Tordek Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a faded coat and loose pants complete with wide-brimmed hat, and his gloved hand is found clutching a glaive. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his brown eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.
History: He was born into a rich family. After coming to the age of reason, Tordek took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Undercommon, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Silver ewer (90 gp). Gold dragon comb with red garnet eye (900 gp). Old masterpiece painting (1000 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He wears his red hair up in a very large beehive style do. He has gleaming, smiling gray eyes.
Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Carter soon after.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Job, Religious. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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