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NPC Generator

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Advanced [show]


Mhurren Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He has chestnut hair. This amber eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Slave. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Mhurren Hayley, Male Half-Orc Adept 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 190 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Paymon Blame, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His blue hair is still thick. His red unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Paymon Blame, Male Tiefling Commoner 7
Medium (5'1") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 200 gp. White opal (600 gp). Smoky quartz (60 gp).


Social Check DCs


Raam Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and sports brown clothing, slightly heavier than average wear. His left hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length blue hair. His black eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated, Joker. Bonds: Religious, Enemies. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Raam Remorse, Male Tiefling Aristocrat 11
Medium (6'9") Tiefling, True Neutral (CR 11)
Armor Class 14
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: Smoky quartz (80 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Silver pearl (60 gp). Azurite (8 gp).


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his white hair. He has a dull look in his brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Money/treasure; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family, Rich. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Frouse Lingenhall, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Black pearl (400 gp).


Social Check DCs

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