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NPC Generator

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Advanced [show]


Mantus Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a white cloak and cross-gartered pastel stockings. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. Cursed with lycanthropy at a very young age, Mantus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Insane, Disease. Bonds: Religious, Military, Poor. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Mantus Sage, Male Tiefling Bard 10
Medium (5'10") Tiefling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 9 (-1)21 (+5)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy, Ugly. Bonds: Adventurer. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Gomory Bradford, Male Human Warrior 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears yellow leather gloves, a yellow jacket, and tight pants. His white hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Travok Aranore, Male Dwarf Adept 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Jet (130 gp). Onyx (20 gp). Eye agate (6 gp). Onyx (20 gp).


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his greatsword ready. He has moderate length cinnamon fur. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Mentor. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

River Running, Male Tabaxi Monk 5
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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