Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lucan Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear flannel. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Stylist for hire.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated, Gifted. Bonds: Military, Job, Enemies. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Lucan Zhanini, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black costume with the symbols of the sun god on his torso. His crest is green and curly. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a necromancer, Pijjirik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Mentor. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Pijjirik Wivvyrholdalphiax, Male Dragonborn Sorcerer 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 900 gp. Pink pearl (90 gp).


Social Check DCs


Dean Tickle, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Maurezhi in disguise. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Persistence. Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Tickle, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Oblar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright green suits and hats. His moppish chestnut hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the north. Oblar was born on a far northern island where he grew up under the tutelage of his mother, an expert Navigator. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Halfling people; and sabotage a competitor

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Oblar Smoothhands, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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