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NPC Generator

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Advanced [show]


Geoffrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He tends to wear a large blue jacket. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He now owns his own business.

Motivation: Money/treasure; and to clean up the streets

Ideals: Justice. Flaws: Disease. Bonds: Rich, Adventurer, Job, Guardian. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Stapleton, Male Human Paladin 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Athletic, Pacifist. Flaws: Disease. Bonds: Rich. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Orsik Dankil, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 50 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1000 gp. Golden pearl (90 gp). Bloodstone (20 gp). Red garnet (90 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. He wears his brown hair up. His red eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Engraver. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nirgel is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Masseuse, but he got bored and became a Engraver. He now owns his own business.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Nirgel Skill, Male Tiefling Aristocrat 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Dondon Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His auburn hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Dondon studied abroad. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Dondon Silvereyes, Male Halfling Monk 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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