Azgrom Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he dresses like a well dressed Soapmaker does. His red hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.
History: Azgrom was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Insane. Bonds: Job, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 6000 sp. Alexandrite (300 gp). Rhodochrosite (12 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Merihim Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears an entirely green suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He keeps his black hair in a pixie cut. His eyes are white and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the south, but his parents moved at a very young age to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: Further expansion of business; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Religious, Job. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1500 gp. Bloodstone (50 gp). Sard (50 gp). Black pearl (700 gp). Peridot (50 gp). Emerald (600 gp). Rich purple corundum (600 gp).
Kipper Pingun, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised by priests from a young age. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Sard (20 gp). White opal (500 gp). Eye agate (13 gp). Alexandrite (300 gp). 1 Minor magic item.
Rolen Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has no hair. His eyes are gray.
Personality: Eccentric and domineering, Rolen will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich, Family, Criminal record. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!

