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NPC Generator

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Advanced [show]


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His gray fur is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out east to avoid the crime he committed. After months of barely getting by, Emerald managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Adept 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 13 (+1)19 (+4)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Grom Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Mundane, Impulsive. Bonds: Poor, Job. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Grom Clifford, Male Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 10 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Bernard Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He sports a long golden beard, and similarly colored long hair. His eyes are blue and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Disease, Racist. Bonds: Adventurer. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Netyoive, Male Half-Elf Fighter 11
Medium (5'4") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 3000 gp.


Social Check DCs


Zaffrab Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with red highlights, and long black pants that bunch up around his shoes. He is portly but not overly obese. He has done his best to style his blonde hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Miller, who enjoyed hunting, Zaffrab was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Zaffrab Nopenstallen, Male Gnome Adept 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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