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NPC Generator

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Advanced [show]


Ur-Lasu Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He is physically well-built. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Mayor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Ur-Lasu Bradly, Male Half-Orc Sorcerer 5
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp.


Social Check DCs


Trym Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: He is a Lycanthrope in disguise. He moved from fad to fad and when he turned 15 he discovered writing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Trym Hungate, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp.


Social Check DCs


Everard Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting black shirt and pants, and a wedding ring on his right hand. His black hair is unkempt and raggedy. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 3 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: In love, Poor, Mentor. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Everard Paxton, Male Half-Elf Commoner 9
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1600 gp.


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heward hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Heward began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by illithids. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids.

Ideals: Entrepeneur, Impeccable. Flaws: Terse. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Heward Atherton, Male Human Fighter 7
Medium (6'1") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 sp. Alexandrite (1400 gp). Fiery yellow corundum (1500 gp).


Social Check DCs

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