Sark Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting green shirt and pants. His white hair is cut short. His brown eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.
History: Gifted from a young age, Sark studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Jeweler like his mother before him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a glassblower again
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 74 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 500 pp. Freshwater pearl (6 gp). Black pearl (400 gp). Silver pearl (150 gp). Chrysoprase (60 gp). Rock crystal (60 gp). Malachite (6 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item.
Nadarr Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, black shirt, and green tie. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His thin eyebrows rest above his beady red eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small mountains village. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc
Ideals: Joker, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 8000 sp.
Wiggens Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wiggens fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 sp. 1 Chain shirt.
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear brown pants and tee shirts. His white hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Slave Trader for hire.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 95 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Halfling, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!