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NPC Generator

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Advanced [show]


Guy Gyula, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 8 years old his parents immigrated from the south. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he is unsatisfied with his job

Flaws: Addict, Shy. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Guy Gyula, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Aquamarine (300 gp).


Social Check DCs


Geoffrey Bradley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white shirt with thin black vertical stripes and brown pants. His hair is short and chestnut. His ears are large.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Geoffrey was born in the east. At a young age he loved to build and create. In his 12th year, his parents were killed by a giants raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Bradley, Male Human Fighter 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)16 (+3) 16 (+3)18 (+4)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +6

Possessions: 70 gp.


Social Check DCs


Einkil Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears green trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his hair in dreadlocks. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. He has had some formal dancing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Bonds: Rich, Religious, Criminal record. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Einkil Holderhek, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ratak Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His black hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insomniac, Shy, Impulsive. Bonds: Adventurer. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Ratak Thornton, Male Half-Orc Ranger 3
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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