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NPC Generator

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Bilbron Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His right hand appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gray eyes and a grey hat with a red feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Bilbron Silverthread, Male Gnome Druid 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Gormogord Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gormogord hails from a village terrorized by goblins. His mother was a soldier and died while he was still young. Gormogord was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gormogord was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Entrepeneur, Opinionated. Flaws: Shy. Bonds: Enemies, Military. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Gormogord Goldfound, Male Halfling Expert 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His golden hair is still thick. This violet eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Secretive, Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Anverth Sympony, Male Gnome Warlock 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp.


Social Check DCs


Drifting Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His yellow fur, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Stableman business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and many illithids want him driven away

Flaws: Insane. Bonds: Attractive, Rich, Enemies, Job. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Drifting Moon, Male Tabaxi Druid 5
Medium (5'11") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. Black velvet mask with numerous citrines (80 gp). A roughly beaten golden orb (80 gp). Fire opal pendant on a fine gold chain (1500 gp). A small bag of saffron. (40 gp).


Social Check DCs

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