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NPC Generator

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Advanced [show]


Shifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length black fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Shifting was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: In love, Religious. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Shifting Of Wine, Male Tabaxi Monk 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5

Possessions: 2100 gp. Cloth of gold vestments (110 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man dresses well, typically a more casual-formal manner. He has wavy red hair. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Family. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Halimath Rothenel, Male Elf Commoner 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp. Tourmaline (160 gp). Fiery yellow corundum (700 gp). Rich purple corundum (700 gp).


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His hair is short and black. He has a dull look in his violet eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He was born in a small forest village. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Racist, Antagonistic. Bonds: Attractive, Nature. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Anselm Washington, Male Human Warrior 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a violet suit. He is an epitome of beauty. He sports a flattop hair cut. His amber eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Namfoodle Ironhide, Male Gnome Warrior 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 78 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +6, Performance +7
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +7

Possessions: 5000 gp. Old masterpiece painting (1000 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). An abacus with copper, silver and gold markers (160 gp). Solid gold idol (800 gp). Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.


Social Check DCs

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