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NPC Generator

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Advanced [show]


Oren TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He is harsh and unforgiving.

History: He was raised by priests from a young age. Oren was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Religious, Mentor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Oren TellPenny, Male Halfling Monk 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Insight +7, Nature +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green shirt with thin black vertical stripes and brown pants. He wears his brass crest up. His red unseeing eyes seem to look past you.

Personality: Tarhun wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. He has had some formal dancing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Tarhun Hashphronyxadyn, Male Dragonborn Barbarian 18
Medium (6'5") Dragonborn, Lawful Neutral (CR 18)
Armor Class 10
Hit Points 161 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +6, Arcana +10
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Celestial, Druidic
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +4

Possessions: 7000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Cloth of gold vestments (170 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (1300 gp). A delicate brass dragon egg (80 gp). Embroidered and bejeweled glove (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Major magic item.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

William Abram, Male Human Rogue 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Tanglar Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing a long, brown, dusty cloak. He has a hunchback. He keeps his golden hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tanglar grew up listening to his father's many stories. Cursed with a spirit at a very young age, Tanglar has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Tanglar Bentham, Male Half-Orc Paladin 3
Medium (5'5") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rhodochrosite (10 gp). White pearl (40 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs

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