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NPC Generator

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Advanced [show]


Aust Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a brown and red robe with the hood down. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Succubi in disguise. Aust liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Aust Dalanthan, Male Elf Expert 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Borun Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Sold as a small child to a brothel owner, Borun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sellsword soon after.

Motivation: He would like to get married and retire; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Mentor, Job, Has a crush. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Borun Jamjar, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. White pearl (120 gp).


Social Check DCs


Marbas Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean brown cloak covering his clean studded leather. He has dark red hair. His white eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Architect, Marbas learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He now owns his own business.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Marbas Remorse, Male Tiefling Druid 3
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Delebean Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Delebean was raised in a hard working conservative environment. When Delebean reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Fisher like his father before him.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Delebean Timbers, Male Gnome Fighter 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Thunderstones.


Social Check DCs

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