Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green small hat and green clothes. He wears a small hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.
History: The child of a Bookbinder, who enjoyed hunting, Senteq was taken on many hunting expeditions. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Stylist.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Selfish, Insane. Bonds: Job, Nature, Criminal record. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 79 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Sardonyx (30 gp). Rich purple corundum (900 gp). Citrine (30 gp). Banded agate (9 gp). Amber (140 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Blue quartz (9 gp). Amethyst (140 gp). Red garnet (140 gp). Obsidian (9 gp). Alexandrite (300 gp). Peridot (30 gp). Bloodstone (30 gp). Aquamarine (300 gp). 1 Medium magic item.
Gomory Sutton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears green leather gloves, a green jacket, and tight pants. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gomory was raised in a hard working conservative environment. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Insane. Bonds: Nature, Job, Military. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Shadow Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Bricklayer uniform. He carries a battered morningstar and tarnished nunchaku as well. He wears a broad hat to cover his moderate length brown fur. His face is covered beneath a completely black helmet.
Personality: This man loves writing and to teach people writing more than just about anything. He can't help but pocket interesting objects he comes across
History: He got into the Bricklayer business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Artistic. Bonds: Job, Criminal record. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 5000 cp.
Erky Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Professionalism. Bonds: Immigrant, Attractive, Rich. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 126 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 16000 sp. Fire opal (1500 gp). Golden yellow topaz (1600 gp). Moonstone (70 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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