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NPC Generator

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Advanced [show]


Delg Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Cook uniform, and carries morningstars. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Delg wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Disciplined, Professionalism. Bonds: Job, Nature. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Delg Rubyeye, Male Dwarf Bard 11
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 46 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2600 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2700 gp). Jeweled gold crown (3000 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears his auburn hair up. He has amber eyes and a tan hat with a white feather.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Aldous Mitchell, Male Half-Elf Warlock 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp.


Social Check DCs


Ar-Pratu Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Assassin and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Military, Job. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Ar-Pratu Pickering, Male Half-Orc Wizard 4
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kelter Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear flannel, marred by teas. His auburn hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Ugly, Addict, Greedy. Bonds: Military. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Kelter Stoutman, Male Halfling Cleric 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills History +4, Insight +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 1600 gp. Emerald (1600 gp). Rose (80 gp). Eye agate (7 gp). Aquamarine (200 gp). Sardonyx (80 gp). Deep blue spinel (200 gp). Emerald (1600 gp). Red-brown spinel (40 gp). Lapis lazuli (7 gp). Chrysoprase (80 gp).


Social Check DCs

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