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Advanced [show]


Fenriz Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His silver eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a slaver, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Fenriz was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fenriz's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Slave. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Fenriz Elusive, Male Tiefling Expert 10
Medium (5'7") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Marbas Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He has moderate length dark red hair. His white eyes peer out from beneath his small white hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Marbas reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Optimist. Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Marbas Poetry, Male Tiefling Aristocrat 11
Medium (5'9") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 230 pp. Brass mug with jade inlays (200 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Jeweled electrum ring (6000 gp). 1 Minor magic item.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long red beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Rimple has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Passionate, Persistence. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Rimple Maekkelferce, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Coral (140 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Red garnet (140 gp).


Social Check DCs


Arumawann Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Fletcher. His brown hair is knotted and matted. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Arumawann was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Arumawann Offund, Male Gnome Monk 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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