Theriatis Berevan, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is renowned for his bright black suits and hats. His whole body is exceptionally muscular. He is bald on top and has large golden tufts of hair around his ears. He has a dull look in his brown eyes.
Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Theriatis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theriatis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Slave, Criminal record. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2800 sp. 2 Antitoxin. 2 Antitoxin.
Patrick Trollope, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan costume with the symbols of death on his torso. He is an epitome of beauty. He has shaved his head bald. His eyes are likewise brown. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Patrick studied abroad. In his 16th year, his parents were killed by a illithids raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Hematite (10 gp). Blue quartz (10 gp). Chrysoprase (50 gp). 1 Minor magic item.
Fargrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a yellow shirt with thin tan vertical stripes and black pants. His hair is greying and his face has many wrinkles. This green eyed southerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Barber, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Disease. Bonds: Poor, Religious, Military. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 20 (+5) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 120 gp. Smoky quartz (30 gp). 1 Masterwork Common Melee.
Ozyman Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His white hair is heavily combed to the right. His amber unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Locksmith, who enjoyed hunting, Ozyman was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
Possessions: Rock crystal (30 gp).
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