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NPC Generator

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Advanced [show]


Braak Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Braak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Braak Wade, Male Half-Orc Bard 2
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Qemuel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses like a well dressed Dyer does. His long purple hair is drawn into a two foot long braid. His half smiles and black eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Apothecary, but he got bored and became a Dyer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Sensitive. Bonds: Job, Attractive, Rich. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Ennui, Male Tiefling Barbarian 4
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Ar-Karo Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are gray.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the north his family was never financially stable. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Hedonist, Insane. Bonds: Criminal record, Poor. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Ar-Karo Pinkerton, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Aquamarine (300 gp).


Social Check DCs


Theodoric Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is generally well dressed albeit a few years behind the times. His hair is long and golden with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. This violet eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Knight business at a young age. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Sabotage a competitor; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Theodoric Iathrana, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 17 (+3)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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