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NPC Generator

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Advanced [show]


Râsh Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. He has a small bristly mustache and wavy brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: This man loves singing and to teach people singing more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Râsh was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Ploughman job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother

Ideals: Artistic, Opinionated. Bonds: Family, Job, Adventurer. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Râsh Ashton, Male Half-Orc Expert 11
Medium (6'1") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 17 (+3)6 (-2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 900 gp. Eye agate (5 gp). Golden yellow topaz (1100 gp). Silver pearl (100 gp). Rose (60 gp). Obsidian (5 gp). Iolite (60 gp). Rhodochrosite (5 gp). Hematite (5 gp).


Social Check DCs


Lewis Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He has a slight overbite and is overall scrawny. He has a very tight haircut. He has gleaming, smiling gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Racist. Bonds: Criminal record, Mentor, Adventurer. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Lewis Ridley, Male Human Barbarian 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Citrine (30 gp). Lapis lazuli (9 gp). Moss agate (9 gp). 3 Smokesticks.


Social Check DCs


Lance Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Fidget, Male Human Commoner 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Aramil Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of northern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Aramil's homeland. Aramil decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Aramil Eathalena, Male Elf Rogue 9
Medium (4'10") Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1000 gp. Aquamarine (500 gp). White opal (600 gp). Red garnet (140 gp). Violet garnet (500 gp). Rhodochrosite (13 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs

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