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NPC Generator

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Advanced [show]


Conrad Adley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered greataxe and tarnished ceremonial dagger as well. He sports a long golden beard, and similarly colored long hair. His eyes are violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Conrad studied abroad. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Optimist, Gifted. Flaws: Sensitive. Bonds: Rich. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Conrad Adley, Male Human Barbarian 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 98 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +6, Insight +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Henry Hayden, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bowyer uniform, and he perpetually has his glaive ready. His red hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed easterner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Bowyer. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker, Philantrophist. Bonds: Job, Nature. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Henry Hayden, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Arannis Ostoroth, Male Elf Druid 12
Medium (5'0") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Athletics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a black shirt with thin red vertical stripes and green pants. His clothes are grease stained in places. His hair, while still mostly brown, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. Dimble was born on a far eastern island where he grew up under the tutelage of his father, an expert Fisher. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Professionalism. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Dimble Musgraben, Male Gnome Paladin 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 pp. 1 Climber’s kit.


Social Check DCs

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