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NPC Generator

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Seed

Advanced [show]


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man sports green clothing, slightly heavier than average wear, and sports empty pouches on his belt. His tied-back hair is auburn. He has several tiny opal earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Naill Floshem, Male Elf Fighter 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears blue leather gloves, a blue jacket, and tight pants. His silver crest is heavily combed to the left. His gold unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Butcher soon after.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Adventurer, Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 30 pp. Obsidian (13 gp). Red spinel (50 gp).


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a pixie cut. He has amber eyes and a brown hat with a white feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Justice, Artistic. Flaws: Selfish. Bonds: Rich. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Wymar Yeardley, Male Human Expert 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Jasper (60 gp).


Social Check DCs


Qemuel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He has wavy silver hair. His red eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spy mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Slave. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Qemuel Moral, Male Tiefling Warrior 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30 pp. Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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