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Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His white crest is matted, messy, and big. His gold eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Adept 16
Medium (6'7") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 77 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: Old masterpiece painting (1900 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Aelar Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears blue painted combat armor at almost all times. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Family. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Aelar Sibilans, Male Half-Elf Monk 14
Medium (5'6") Half-Elf, True Neutral (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Blue quartz (5 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Azurite (5 gp). Smoky quartz (40 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (5 gp). 1 Medium magic item.


Social Check DCs


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective. He has a moderate pudge and is not very fit. He has a long chestnut beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Joker. Flaws: Disease. Bonds: Family, Rich, Attractive, In love. Occupation: Detective

Voice: French accent

Attributes [hide]

Uraim Battlehammer, Male Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Lone Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a Stetson hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Lone is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Justice. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Lone Wing, Male Tabaxi Paladin 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)18 (+4) 18 (+4)11 (+0)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Orc, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: Silver ewer (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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